![]() ![]() ![]() “Demon’s Souls has an internal technique where it will output duplicate frames if the game’s performance is not at the cap. Last but not least, the RPCS3 team stated that the game has an FPS counter overlay issue. The good news is that there are only a couple of cut-scenes so this will not have a major negative impact on your overall experience. Moreover, it appears that the pre-rendered scenes are also sped up due to the higher framerate. This could have a serious impact on the overall gaming experience, which is why the team suggests running the game at 60fps… at least until the movement has been fixed via a new patch. For instance, if you’re running the game at 120fps and run into geometry the players movement will be very slow. However, it appears that the game’s movement is currently bugged at 120fps. Yeap, you read that right Demon’s Souls can run with 120fps. Unfortunately, though, the game was running with 30fps but that’s about to change as a new patch came out that enables a 60fps mode.Īs the RPCS3 team stated, Whatcookie recently made a patch for Demon’s Souls allowing it to bypass the games 30fps cap and run at 60fps and 120fps for the first time. ![]() Still, PC gamers well able to play this title via RPCS3 and get a taste of it. However, and contrary to the Dark Souls series, Demon’s Souls never came on the PC. Demon’s Souls is a game that a lot of PC gamers would love to play. ![]()
0 Comments
Leave a Reply. |